User contributions for MelioraHenning
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10 June 2025
- 12:5712:57, 10 June 2025 diff hist +20 AGRC Gear No edit summary
- 12:5512:55, 10 June 2025 diff hist +4 AGRC Gear →Starting Gold Tag: Manual revert
- 12:5412:54, 10 June 2025 diff hist −5 AGRC Gear →Starting Gold Tag: Reverted
- 12:5412:54, 10 June 2025 diff hist +1 AGRC Gear →Starting Gold Tag: Reverted
- 12:5412:54, 10 June 2025 diff hist +647 AGRC Gear No edit summary
- 12:4812:48, 10 June 2025 diff hist +3 AGRC Gear →Weapons
- 12:4812:48, 10 June 2025 diff hist +936 AGRC Gear →Weapons
- 12:4312:43, 10 June 2025 diff hist +133 AGRC Gear →Weapons
- 12:4012:40, 10 June 2025 diff hist +1,932 AGRC Gear No edit summary
- 12:2312:23, 10 June 2025 diff hist +493 AGRC Gear →Adventuring Gear
- 12:1912:19, 10 June 2025 diff hist +1,658 AGRC Gear →Adventuring Gear
- 12:0712:07, 10 June 2025 diff hist +1,550 AGRC Gear →Adventuring Gear
- 11:5811:58, 10 June 2025 diff hist +26 AGRC Gear →Adventuring Gear
- 11:5811:58, 10 June 2025 diff hist 0 m AGRC Gear Protected "AGRC Gear" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 11:5711:57, 10 June 2025 diff hist +1,000 N AGRC Gear Created page with "== Starting Gold == == Adventuring Gear == {| class="wikitable" |+ Equipment ! Item !! Cost !! Weight !! EV !! Capacity |- | Armour & Weapon Oil || 1 gp || 1 lb || 1 || - |- | Backpack || 2 gp || 2 lb || 2 || 8 |- | Bandages || 1 sp || .5 lb || * || - |- | Bedroll || 1 sp || 5 lb || 3 || - |- | Belt Pouch, Large <sup>2</sup> || 1 gp || 1 lb || 1 || 2 |- | Belt Pouch, Small <sup>2</sup> || 5 gp || .5 lb || * || 1 |- | Blanket, Winter || 5 gp || 3 lb || 1 || 1 |- | Bucke..."
- 11:4311:43, 10 June 2025 diff hist +70 Agrimoor Homebrew Rules →9. Buy Equipment
- 11:4311:43, 10 June 2025 diff hist +70 Agrimoor Homebrew Rules →Gear
- 11:3711:37, 10 June 2025 diff hist +21 Agrimoor Homebrew Rules →2. Select a Class and Race
- 11:3511:35, 10 June 2025 diff hist +95 Agrimoor Homebrew Rules →7. Choose Alignment
- 11:3411:34, 10 June 2025 diff hist +20 Agrimoor Homebrew Rules →1. Roll Ability Scores
- 11:3411:34, 10 June 2025 diff hist −2 Agrimoor Homebrew Rules →1. Roll Ability Scores
- 11:3311:33, 10 June 2025 diff hist +177 Agrimoor Homebrew Rules →1. Roll Ability Scores
- 11:3111:31, 10 June 2025 diff hist −4 AGRC Paladin →Paladin's Divine Magic current
- 11:3011:30, 10 June 2025 diff hist +235 AGRC Paladin →Paladin's Divine Magic
- 11:2911:29, 10 June 2025 diff hist 0 AGRC Paladin No edit summary
- 11:2311:23, 10 June 2025 diff hist −994 AGRC Paladin No edit summary
- 11:2011:20, 10 June 2025 diff hist +3,918 N AGRC Paladin Created page with "'''Back to:''' Agrimoor Homebrew Rules {| class="wikitable" style="margin:left;" | '''Requirements:''' || Minimum CHA 14 |- | '''Prime Requisite:''' || Strength (STR) and Charisma (CHA) |- | '''Hit Dice:''' || 1d10 |- | '''Maximum Level:''' || 14 |- | '''Armour:''' || Any, including shields |- | '''Weapons:''' || Any |- | '''Languages:''' || Alignment, Common |- | '''Alignment:''' || Lawful (only) |} {| class="wikitable" style="width: 85%;" |+ Cleric Level Progress..."
- 11:1311:13, 10 June 2025 diff hist +9 Agrimoor Homebrew Rules →2. Select a Class and Race
- 11:0611:06, 10 June 2025 diff hist +4 Agrimoor Homebrew Rules No edit summary
- 11:0611:06, 10 June 2025 diff hist +89 Agrimoor Homebrew Rules No edit summary
- 09:4209:42, 10 June 2025 diff hist +32 AG RC Spells →Cleric Spell List
- 09:4109:41, 10 June 2025 diff hist +46 AG RC Spells No edit summary
- 09:4009:40, 10 June 2025 diff hist +76 AG RC Spells No edit summary
- 09:3709:37, 10 June 2025 diff hist +1 Cure Light Wounds No edit summary current
- 09:3709:37, 10 June 2025 diff hist 0 m Light Protected "Light" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 09:3709:37, 10 June 2025 diff hist +1 Light No edit summary
- 09:3609:36, 10 June 2025 diff hist −12 Light No edit summary
- 09:3609:36, 10 June 2025 diff hist +843 N Light Created page with "{{Spells | spell_name = '''Light*''' | spell_range = 120' | spell_duration = 12 turns | spell_effect = Volume of 30' diameter | spell_description = This spell creates a large ball of light, as if cast by a bright torch or lamp. If cast on an object, the light will move with the object. </br> If the spell is cast at a creature's eyes, the target must make a saving throw vs spell. If failed, the target is blinded by light for the duration of the spell, or until the spell..."
- 09:3309:33, 10 June 2025 diff hist 0 m Detect Magic Protected "Detect Magic" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 09:3309:33, 10 June 2025 diff hist +319 N Detect Magic Created page with "{{Spells | spell_name = '''Detect Magic''' | spell_range = 0 | spell_duration = 2 turns | spell_effect = Everything within 60' | spell_description = When this spell is cast, the cleric will see a glow surround magical objects, creature, and places within the spell's area of effect. }} '''Back to:''' AG RC Spells"
- 09:2809:28, 10 June 2025 diff hist +73 Detect Evil No edit summary
- 09:2809:28, 10 June 2025 diff hist 0 m Detect Evil Protected "Detect Evil" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 09:2809:28, 10 June 2025 diff hist +496 N Detect Evil Created page with "{{Spells | spell_name = '''Detect Evil''' | spell_range = 120' | spell_duration = 6 turns | spell_effect = Everything within 120' | spell_description = When this spell is cast, the cleric will see the aura of any evil enchanted objects within 120' glow. It will also cause creatures that want to harm the cleric to glow when they are within range. ''Reminder:'' The chaotic alignment does not necessarily mean evil, even though many chaotic monsters are evil. }} '''Back to..."
- 09:2609:26, 10 June 2025 diff hist +28 AG RC Spells →Cleric Spell List
- 09:2309:23, 10 June 2025 diff hist +1 Cure Light Wounds No edit summary
- 09:2309:23, 10 June 2025 diff hist +32 Cure Light Wounds No edit summary
- 09:2209:22, 10 June 2025 diff hist +6 Cure Light Wounds No edit summary
- 09:2209:22, 10 June 2025 diff hist −6 Template:Spells No edit summary current
- 09:2109:21, 10 June 2025 diff hist 0 m Cure Light Wounds Protected "Cure Light Wounds" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 09:2109:21, 10 June 2025 diff hist +653 N Cure Light Wounds Created page with "{{Spells | spell_name = Cure Light Wounds | spell_range = Touch | spell_duration = Instantaneous | spell_effect = Any one living creature, self | spell_description = This spell either heals damage or removes paralysis. If used to heal, it can cure 2-7 (1d6 + 1) points of damage. Or it can be used to cure paralysis, without healing. This spell cannot increase a creature's total hit points above their maximum.</br>''Reversed:'' When reversed, the caster uses ''cause light..."