Detect Evil

From World of Agrimoor
Jump to navigation Jump to search
Detect Evil
Range: 120'
Duration: 1 hour
Effect: Everything within 120'
When this spell is cast, the cleric will see the aura of any evil enchanted objects within 120' glow. It will also cause creatures that want to harm the cleric to glow when they are within range. The glow effect is only visible to the cleric who cast this spell. Reminder: The chaotic alignment does not necessarily mean evil, even though many chaotic monsters are evil.

Back to: AG RC Spells