Charm Person
Jump to navigation
Jump to search
Charm Person |
Range: 120' |
Duration: See below |
Effect: One living person |
This spell can only affect: humans, Demi-humans, and certain other creatures. The target gets a save vs spells. Upon a failed save, the target believes the caster to be their "best friend," and will defend the caster against any threat, real or imagined. The target is charmed If the caster speaks the same language as the target, they may give orders. The orders should sound like suggestions "just between friends." The charmed target will typically obey, but may resist any contrary to the target's nature (alignment and habits) and does not require a roll to resist. No affected target will attempt to harm themselves. A charm may last for months. The victim may make another saving throw every so often, depending on their intelligence score. The charm breaks immediately if the spell's caster attacks the victim by any means. |
If the victim has... | They save every... |
---|---|
High INT (13-18): | 1 day |
Average INT (9-12): | 1 week |
Low INT (3-8): | 1 month |
Back to: AG RC Spells