Detect Evil: Difference between revisions

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m (Protected "Detect Evil" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
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| spell_name = '''Detect Evil'''
| spell_name = '''Detect Evil'''
| spell_range = 120'
| spell_range = 120'
| spell_duration = 6 turns
| spell_duration = 1 hour
| spell_effect = Everything within 120'
| spell_effect = Everything within 120'
| spell_description = When this spell is cast, the cleric will see the aura of any evil enchanted objects within 120' glow. It will also cause creatures that want to harm the cleric to glow when they are within range. ''Reminder:'' The chaotic alignment does not necessarily mean evil, even though many chaotic monsters are evil.  
| spell_description = When this spell is cast, the cleric will see the aura of any evil enchanted objects within 120' glow. It will also cause creatures that want to harm the cleric to glow when they are within range. The glow effect is '''only''' visible to the cleric who cast this spell. ''Reminder:'' The chaotic alignment does not necessarily mean evil, even though many chaotic monsters are evil.  
}}
}}


'''Back to:''' [[AG RC Spells]]
'''Back to:''' [[AG RC Spells]]

Latest revision as of 04:24, 12 June 2025

Detect Evil
Range: 120'
Duration: 1 hour
Effect: Everything within 120'
When this spell is cast, the cleric will see the aura of any evil enchanted objects within 120' glow. It will also cause creatures that want to harm the cleric to glow when they are within range. The glow effect is only visible to the cleric who cast this spell. Reminder: The chaotic alignment does not necessarily mean evil, even though many chaotic monsters are evil.

Back to: AG RC Spells