Agrimoor Homebrew Rules: Difference between revisions

From World of Agrimoor
Jump to navigation Jump to search
(Created page with "== Character Creation == === Class & Race === AG RC Class AG RC Race == Gear == == Spells ==")
 
Line 2: Line 2:


=== Class & Race ===
=== Class & Race ===
[[AG RC Class]]
Character creation procedures work similar to most other RPGs.
[[AG RC Race]]
 
==== 1. Roll Ability Scores ====
Roll 4d6-1 for each of your character's ability scores: </br> Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
 
'''Sub-Par Rolls'''
If you don't have at least one score of 14 or better, you may re-roll your ability scores and generate a new set of six scores.
 
{| class="wikitable" style="font-size:10pt;"
|
|}
 
==== 2. Select a Class and Race ====
You may select an available class to build your character with, found here: [[AG RC Class]] </br>
Then select a race of your choice from here: [[AG RC Race]]
 
==== 3. Adjust Ability Scores ====
You may raise the prime requisite(s) of your character by lowering one other non-prime requisite ability score. For every two points reduced, you may raise your prime requisite by one. With the following restrictions:
* Only Strength, Intelligence, and Wisdom may be lowered this way
* No score may dip below a score of 9
 
==== 4. Note Ability Score Modifiers ====
Keep an eye for bonuses and penalties as needed.


== Gear ==
== Gear ==


== Spells ==
== Spells ==

Revision as of 14:14, 9 June 2025

Character Creation

Class & Race

Character creation procedures work similar to most other RPGs.

1. Roll Ability Scores

Roll 4d6-1 for each of your character's ability scores:
Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.

Sub-Par Rolls If you don't have at least one score of 14 or better, you may re-roll your ability scores and generate a new set of six scores.

2. Select a Class and Race

You may select an available class to build your character with, found here: AG RC Class
Then select a race of your choice from here: AG RC Race

3. Adjust Ability Scores

You may raise the prime requisite(s) of your character by lowering one other non-prime requisite ability score. For every two points reduced, you may raise your prime requisite by one. With the following restrictions:

  • Only Strength, Intelligence, and Wisdom may be lowered this way
  • No score may dip below a score of 9

4. Note Ability Score Modifiers

Keep an eye for bonuses and penalties as needed.

Gear

Spells