Light: Difference between revisions

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| spell_name = '''Light*'''
| spell_name = '''Light*'''
| spell_range = 120'
| spell_range = 120'
| spell_duration = 12 turns
| spell_duration = 1 hour
| spell_effect = Volume of 30' diameter
| spell_effect = Volume of 30' diameter
| spell_description = This spell creates a large ball of light, as if cast by a bright torch or lamp. If cast on an object, the light will move with the object.  
| spell_description = This spell creates a large ball of light, as if cast by a bright torch or lamp. If cast on an object, the light will move with the object.  
If the spell is cast at a creature's eyes, the target must make a saving throw vs spell. If failed, the target is blinded by light for the duration of the spell, or until the spell has been dispelled.
If the spell is cast at a creature's eyes, the target must make a saving throw vs spell. If failed, the target is blinded by light for the duration of the spell, or until the spell has been dispelled.
''Reversed:'' The reverse, ''darkness' creates a circle of darkness 30' in diameter. It will block all sight. ''Darkness'' cancels a ''light'' spell if cast upon it, but the reverse is also true. If cast at an opponents eyes, ''darkness'' causes blindness for the duration of the spell or until dispelled.  
''Reversed:'' The reverse, ''darkness' creates a circle of darkness 30' in diameter. It will block all sight. ''Darkness'' cancels a ''light'' spell if cast upon it, but the reverse is also true. If cast at an opponents eyes, ''darkness'' causes blindness for the duration of the spell or until dispelled.  
}}
}}


'''Back to:''' [[AG RC Spells]]
'''Back to:''' [[AG RC Spells]]

Latest revision as of 04:23, 12 June 2025

Light*
Range: 120'
Duration: 1 hour
Effect: Volume of 30' diameter
This spell creates a large ball of light, as if cast by a bright torch or lamp. If cast on an object, the light will move with the object.

If the spell is cast at a creature's eyes, the target must make a saving throw vs spell. If failed, the target is blinded by light for the duration of the spell, or until the spell has been dispelled.

Reversed: The reverse, darkness' creates a circle of darkness 30' in diameter. It will block all sight. Darkness cancels a light spell if cast upon it, but the reverse is also true. If cast at an opponents eyes, darkness causes blindness for the duration of the spell or until dispelled.

Back to: AG RC Spells