Adventurer's Society
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The Adventurer's Society | ||
Basic Information | ||
Scope & Influence |
National, (Varcia; moderate) | |
Goals | Reclaim and rediscover artifacts and knowledge of Varcia's past by exploring lost and forgotten sites, recovering relics, and chronicling adventures. | |
Headquarters | (location), Portarosa | |
Key Members | Tatiana Castevel, | |
Allies | The Seekers; | |
Enemies | ||
Assets | Contacts, financing, influence, magic training, transportation | |
Formed | {{{org_formed}}} | |
Membership | ||
Membership Requirements |
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Accepted Alignments |
N; members can be of any alignment so long as they respect local laws and guild authority. Evil-aligned can join but cannot be malicious or cause undue harm. | |
Values | Fellowship, cooperation, exploration, travel, recording discoveries, and meeting, assisting, and befriending strangers. | |
Anathema | Refusal to explore, cooperate, and document findings; harming innocents or relics; disregard guild leadership. |