Adventurer's Society

From World of Agrimoor
Revision as of 16:41, 22 August 2023 by MelioraHenning (talk | contribs)
Jump to navigation Jump to search
{{{org_image}}}
The Adventurer's Society
Basic Information
Scope &
Influence
National,
(Varcia; moderate)
Goals Reclaim and rediscover
artifacts and knowledge of
Varcia's past by exploring
lost and forgotten sites,
recovering relics, and
chronicling adventures.
Headquarters (location), Portarosa
Key Members Tatiana Castevel,
Allies The Seekers;
Enemies
Assets Contacts, financing,
influence, magic
training, transportation
Formed {{{org_formed}}}
Membership
Membership
Requirements
{{{org_requirements}}}
Accepted
Alignments
N; members can be of any
alignment so long as they
respect local laws and
guild authority. Evil-aligned
can join but cannot be
malicious or cause undue
harm.
Values Fellowship, cooperation,
exploration, travel,
recording discoveries,
and meeting, assisting,
and befriending strangers.
Anathema Refusal to explore, cooperate,
and document findings;
harming innocents or relics;
disregard guild leadership.

Organization

Branches

High Ranking Members

Master Rank Member(s)

Beliefs

Attitude

Culture

Code

Activities

Operations

Base of Operations

Relationships

Allies

Foes

History

Members

Demographics

Notable Members

Rumors & Legends