Adventurer's Society
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| The Adventurer's Society | ||
| Basic Information | ||
| Scope & Influence |
National, (Varcia; moderate) | |
| Goals | Reclaim and rediscover artifacts and knowledge of Varcia's past by exploring lost and forgotten sites, recovering relics, and chronicling adventures. | |
| Headquarters | (location), Portarosa | |
| Key Members | Tatiana Castevel, | |
| Allies | The Seekers; | |
| Enemies | ||
| Assets | Contacts, financing, influence, magic training, transportation | |
| Formed | {{{org_formed}}} | |
| Membership | ||
| Membership Requirements |
{{{org_requirements}}} | |
| Accepted Alignments |
N; members can be of any alignment so long as they respect local laws and guild authority. Evil-aligned can join but cannot be malicious or cause undue harm. | |
| Values | Fellowship, cooperation, exploration, travel, recording discoveries, and meeting, assisting, and befriending strangers. | |
| Anathema | Refusal to explore, cooperate, and document findings; harming innocents or relics; disregard for guild leadership. | |